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THE NECROMANCER, 2024

This is a character model I created based on a Dungeons and Dragons character, she is a gnome wizard who over time became a necromancer. The process of making her started with sculpting her in Zbrush, Remeshing her, texturing her, rigging her, creating an environment for her, and then animating her in Autodesk Maya. 

POCKWEBSITE IMAGE_1.png

Autodesk Maya

3D MODELLING AND ANIMATION

flower in the lake scene, 2024

Spider demon scene. 2024

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